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Why I create

It's an age old question that I'll probably have a new answer to a few years from now, but an open ended Steam review made me really process it. There's altruistic reasons why I create and then there are selfish human reasons, but at least one of them isn't to make a profit. If I wanted to make money I wouldn't be in the lifestyle that is indie game development. Though, now that I think about it I already owe the money needed to buy a house in student loans and I haven't even started college yet... one day at a time.

But anyways, back to the topic. I responded to that said Steam review as I do most things... in an existential rambling mess. However, since this is my personal blog and that's most of what I post on here... enjoy!

Recent posts

I'm learning Chinese! New game out!

I'll probably do a personal update later, but made a pinball game in one week for FFS jam and fishtailed it with a school assignment.

I can model people now, that's cool

New Site + updated Itch & IndieDB

So Plisweb, the original content hosting service I used to host my website previously for the past few years has gone under and is now permanently closed. Therefore I was forced to make a new website and honestly I'm very happy with the result. The new site is leagues better than before.

I also was able to update to include more of my older work in bundles as well as some of my newer work as well.

And when I updated my IndieDB by uploading Griptape Backbone and Player Known Battlegrounds to my surprise PKBG is doing really well. Usually it just gets lost in the search results because of PUBG, but the popularity on IndieDB keeps going up. So, if your game fails on one platform, always try another!

That's about it for this post. Hope you all have a good independence day, enjoy the fireworks.

Resume & Portfolio advice for game developers and artists

Recently a family member of mine needed some help with her resume and that got me thinking of some principles to a good resume. While I'm no expert I have gotten professional help in college with my resume / portfolio through a college business class. I wanted to share what I learned in that class with some quick bullet points. Take everything with a grain of salt though, as the most important thing is to be yourself with how you present yourself. And some if not most of this may be common knowledge to you already so take no offence, this list is as much for me (to retain knowledge) as it is for you.
Okay so let's begin!
STEVEN'S RESUME COMMANDMENTS Your resume should be able to be scanned within 6-10 seconds (no fancy formatting or artsy stuff, keep it clean and as readable as possible for their software). Any employer worth their salt in a competitive field get dozens of resumes like yours per day. They spend on average less than 10 seconds to make a decision. That decis…

ASMR Recommendations

A friend of mine recently moved into a new place and needed some help getting sleep so I composed this list of recommendations to help. I felt like I should share with you all and just in case the standalone site expires or something I'll be posting it here as a blog post.

So without further ado, here's my ASMR Recommendations.,,

But first, what is ASMR?
"Autonomous sensory meridian response (ASMR) is a term used for an experience characterized by a static-like or tingling sensation on the skin that typically begins on the scalp and moves down the back of the neck and upper spine. It has been compared with auditory-tactile synesthesia." - Wikipedia

Basically, it's relaxing videos on the internet that help me go to sleep, reduce stress when I'm feeling anxious, and make me feel better if I'm feeling shitty. I don't usually watch the videos themselves, but rather put in headphones, play a video, and minutes later I'm asleep. "When you're sl…


Big news! My game Ultra Dance Murder that I've been working on for four years just got chosen for the game developers world championship fan favorite vote, so if you have a moment to spare, please vote for it! If I win I'll be able to get a free trip to Sweden and some new equipment! Please vote and tell your friends to vote (don't want to be that guy, but it'll really help). Voting closes at the end of this week on Friday May 11 and it doesn't require any personal info from you! (just prove that you're human by clicking the button) VOTE HERE: Also, on a side note Ultra Dance Murder will be showing at the USC Games Expo this Wednesday If you're in LA, come on over!

NEW GAME! Player Known Battlegrounds

Like PUBG, but instead all the "battlegrounds" (Gettysburg) are well known and there isn't battle royal - you still get to parachute drop in though! 🙂 It's a fun educational deconstruction of PUBG. You play as a tour guide who's going through a divorce and you're just trying to make it through the day. Sounds kinda dark, but it's actually very cute I assure you.

Ultra Dance Murder has a site!!!

Later on I'll go into the details of how I made the site, what I used, but shout out to Game Jolt for hosting! I love them.

Trash Games For The Trash Gods

Over the course of the past 5 weeks I've been making trash game jam games every week.
Here's my top 3 favorites for you. After two bigger releases, it's nice to stretch and warm up with some small games made in no time (few hours - 2 days)

The Reckoning A bullet hell shoot em' up about eating rat with friends

Meme RacerA game that should never have been made.  Absolute Cultural Trash.

The Number Wizard A game about a guy in a wizard costume who approaches you at the park.  Cute trash.

Interactive Toilets

While my work on is good theory, I am a firm believer of practice. When it comes to interactive toilets, I don't just talk the talk...

I'm an academic now

Proud founder of Because toilets matter

How to annoy all your friends on Facebook.


How to annoy all your friends on Facebook Aka: How to make gifs with sound... that autoplay... and loop. First step: Find a piece of audio or music that you want to be played. Your favorite song for example...
For added affect, amplify audio to a ridiculous volume (50X or so & check the "Allow clipping box"), apply a bit crusher affect (mda degrade in audacity is a nice plugin to do this; for distortion), and finally boost the bass to an annoying level for that extra distort. This should make it impossible for algorithms on the sites to detect protected audio, but also for the memes my dudes...

It should be noted that this will also go extremely well for unsuspecting people who are wearing headphones.

Step2: Find/Create/Edit the image for the gif! Needs to be saved as a .png, jpg, jpeg, or .bmp.

Fantastic! Great choice!

Step3: Make selected image the thumbnail (s…

How to get started in gaming as a programmer

Hi there, my name is Steven. Most of you might already know me, but for those of you who don’t and are new to my blog... I’m just your friendly independent game developer. I’m self-taught and learned everything I know about programming from library books, online documentation, tutorials, trial and error, and a lot of patience with myself. I'm far from a good programmer, but I firmly believe that ANYONE can make a game so if this helps someone get started then I'm all for it!
     So, you want to get started in gaming as a programmer? Maybe you are completely new to game development or are an artist who wants to broaden their horizons and become more self-sufficient, or want to become a designer like me and be able to talk programmer and artist alike? Welp, if that sums you up pretty well, this blog post is for you. As for those of you who already are sufficient in programming, feel free to read one of my angsty postmortems or memey posts.
     Okay! So, like most things …

Valve pls fix: Can't write an honest constructive review on this one game.

Learn how to save a life today

Just took the online portion of the Red Cross's adult first aid/CPR/AED course and the children with the adult faces are pure nightmare fuel. 



The adult on the left has actual detailed human looking hands not these baseball glove poor excuse for ones.
AH FUj.luikafdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddda

It's been a year...

It's been a year since your death. Rest in Peace Harambe.  I hope there is a banana cake for your birthday in heaven.

When you reply to a review with the entire bee movie script...

1000 characters at a time

Vaporwave: The existentialism of the 21st century

What is V A P O R W A V E?
Vaporwave is an electronic music sub genre that originated during the early 2010's on the internet. It is characterized by a nostalgic & surrealist fascination with retro design, consumer capitalism, existentialism, and popular culture. Art that embraces low poly, VHS, cassette tapes, Japanese neo tokyo, cyberpunk tropes, Greco Roman art, early 90s adverts, old computers - all classified as “aesthetics”. The sound of vaporwave consists of slowed down sampling of lounge or elevator music, smooth jazz, 80s music, and a self-aware attribution art theory that tries to create something new whilst at the same time retaining a sense of nostalgia and wonder for the future or a blurry past. Vaporwave is an internet meme as much as it is a rising avant-garde art movement using old forms to create something new. What is Existentialism?
Existentialism is a philosophy that sprung up in the early 20th century around the time of WWI that emphasizes individuality, free…

*cough cough... Griptape Backbone is out on Gamejolt 2 days before release on Steam

Recently got an email, and it raised some valid points. SOooo.... Check it out mai boiiiii

Griptape Backbone OST

*cough cough* Griptape is almost finished. *cough*

Here's a disappointing picture.

I post on this blog the most regularly, but even so. I usually post in batches. Just released like 2 HUGE posts about Awkward Dimensions Redux. I think the blog needs a funny pallet cleanser,  so voila!

Awkward Dimensions Scrapped Postmortem

I wrote this months ago, when the game first was released on steam. All the overwhelming chaos of releasing a game, having your phone vibrate off the table with email notifications from fan and hate mail, reading thousands of reviews, watching all the never ending lets plays, reading all the analytical articles... basically seeing people read your diary and rate it, have opinions on it, trash it, praise it...

It was a overwhelming. And I wrote this to get out those feelings then. I've changed my tune, I look at things more fondly with thicker skin than before. However I still kept it as a draft to publish because all of it was true back then. So let this be just a frame of reference to my most recent article "a reply to a year old article" to what I was feeling when all the stuff in the paragraph above was happening in real time. And looking back at them both, they're almost the same. One's a little friendlier and better written than the other, but that's abou…

A reply to a year old article

this is a reply to an article, and a sort of post mortem for Awkward Dimensions Redux. Not entirely so, since the game isn't dead. Far from it in fact, but I do feel I've put it off for long enough now and people should have more context. Because, why not?

An open letter to valve

Money does not equal quality. Shovelware is now guaranteed if they have the money to back it, and believe me they still do. While subjective humans can tell a good game from a bad one, and if the community is the one paying for it, then they it's only sensible for them to get a say. Free games, student projects, and indie games from actually small indies will be gone and that's all that separates Steam from Origin or Uplay. You will seriously jade your relationship with players and with devs who don't have the money. Yes there are those greenlight games that take bribes with those who have 1000 accounts and mysteriously get greenlit, but then there are the honest devs who work their ass off for nothing just to get a free passion project on steam for people to enjoy. Steam direct will be the biggest mistake you make if you go through with it. Paywalls are never good for anyone. Steam greenlight was a greenlight for indies, steam direct is a red light and a direct way for st…

Visit me in Austin!

I got student showcase, that's pretty cool. Come visit my booth if you're in Austin, TX for sxsw.

More griptape progress

After much debate I think I'll keep the original trick system, but I will have a mini game trick session type thing where you can create your own tricks free form and play a game of S.K.A.T.E with god.

Griptape Progress is good

I locked myself in my room for 72 hours over the weekend + Martin Luther King day and managed to be somewhat productive. Here's some screenshots.
new npc quest
 I added a moon to the skybox  changed the board art Just realized I had hand placed each of the 1962 collectables on the map. And I still have more to place... what am I even doing with my life?!
And I still have to populate more parts of the map with dank ramps, more npc interactions and story elements, an ending, a kickass tutorial, and fix some annoying ass bugs with the movement physics... 
Seriously... if I didn't have school or a play to direct or college scholarship apps I'd be so much happier. Really. I really would. I probably could finish this game in two weeks if I was working full time... but I'll just have to wait. Hopefully Microsoft won't be pissed that I can't make the expected release this spring for Ultra Dance Murder, which I haven't even touched for forever...

New game lads

I only see the bad reviews

Less than a day ago my game Awkward Dimensions Redux was released. Since then it has been played by 3,779 players, 12 of which sent me very nicely written emails and or friend requests about how much they enjoyed the game and how it has affected them. There are as of now 48 reviews, and 4 of those reviews are negative. One review is actually fair, it mentioned how the game was too artistic for their tastes, but that an art school student would actually enjoy it. Another review said it was the "most pretentious shit" they've ever interacted with, which if you look at it can be a compliment. Third review admitted to the game being a good interesting game, but because they had a headache they couldn't give it a good review. And finally and foremost a seven paragraph essay chalked full of as many insults and profanity as possible. At first I had a good laugh at the immense detail and passion that went into crafting this essay of hate; it was impressive. However, I could…

Awkward Dimensions is now on Steam

Awkward Dimensions Redux's OST is now live on youtube

Okay people, I have an answer to the strife between black lives matter and all lives matter with a dank OC meme.

I can change the world with memes, even if it's one existential meme at a time.

I've learned how to make skins...

Skins with Skin, get it? Eh? Ehhh?

Awkward Dimensions Redux Gameplayey Trailer

Awkward Release Trailer: I JUST FINISHED THE GAME YO!

Modern art or my toddler sketches?