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Showing posts from July, 2013

GameboyJam Experiences

link to the jam's site
I guess this all started earlier this summer around late June...
Surfing the forums on gamejolt as usual when suddenly I found a gamejam and I knew what they were at the time, but had recently missed Ludum Dare, so I decided to give this thing a try; a week later I created a post on the GameboyJam Forums looking for partnership, and I waited, and waited, and waited, but nobody responded. I could understand why nobody would want to be jammin with an ammeter like me, but the next day I found a similar post on the same forum; I replied instantly after constantly refreshing the page every few minutes from excitement.

He let me in the team!
We exchanged contact information, then quickly set up a design document.
I got to 'Work' and soon found myself in a position that I have never been in before, and I have to admit I really liked it.
After we put the jokes aside as well as my crappy clip art we started to work on the master documen…

An Apology

I'm sorry to announce that my game Hildonbraek is a failure  The game was going well in the editor, so I exported it and published it thinking that it was perfect... I was wrong. The game had tons of game breaking bugs that couldn't be fixed that wouldn't let the player go to other zones, or ones that made the player fall out of the floor onto an abyss of nothing. I tried all day to fix these errors, but so far there is absolutely nothing I can do which makes me mad. Hopefully everyone will forget about this game and move on. Again all I can say is Sorry.