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Showing posts from 2019

"Why Can't Games Just Be Fun?"

I'm a dev, and here's my take on "fun", more specifically this video (penguinz0 's Why Can't Games Just Be Fun) which echoes what I've been hearing a lot lately from players which seems to have wildly mixed reactions in developer crowds.



TLDR: Our messages aren't shoved down your throats when you hold the spoon.

All games tell a story, even the ones that don't have a clear plot. All games are inherantly political because someone made it... People have biases whether they know it or not, it's their unconscious perspective - that's okay... but you'd have to really be projecting to dissect a deeper meaning from something like Tetris. Designers don't like the word "fun", not because we think all games must be "serious games", but because the word "fun" is super subjective... we like using more specific words when tackling design problems. It's not like there isn't any shortage of fun games that could…

Post Hello Post Mortem

https://stevenharmongames.gamejolt.io/post_hello/ For such a cute game, the development was anything but. What went wrong?Am I a bad partner?I love my partner on the game to death, but we weren’t the right partners for each other. Nothing against her either, this was her first game in Unity and my 56th. It's been so long since I've been a beginner that I've lost touch with what it's like to just start out making games and therefore the tasks I delegated were perhaps out of scope and her skillset. I suppose I wanted to work with someone new, someone I wasn’t friends with, because maybe deep down I knew that regardless of who I matched with I’d end up doing a majority of the work and grow resentful of my partner to be. Maybe I internalized this from the past horror stories I’ve heard from years past but even coming into this class and program I’ve been put in a unique position. Having a background in independent development and being self-taught I already have a process, a …

POST HELLO OUT NOW!!!

https://stevenharmongames.gamejolt.io/post_hello/
I'll have a post mortem coming soon, but for now... Enjoy this cute lil' game I spent the last 3rd of a semester working on.

Here's a little photo gallery





Us 2019 11:11 theory

This is a fan theory about the meaning behind the Jordan Peele film Us.
There are spoilers ahead, so immediately close this tab. Otherwise, join me for a quick breakdown of 11:11.

So the film begins with a title card saying something along the lines of
"there are thousands of miles of unused tunnels in America, many which have no known purpose"
Keep this in mind as this will be helpful later.

Throughout the film there's a lot of imagery of 11 from the amount of rabbit cages in a row to the dots on the beach towel. 11:11 is everywhere and it all starts with a man holding a sign saying "Jeremiah 11:11", the bible verse is quite morbid of an omen "Behold, I will bring evil upon them, which they shall not be able to escape; and though they shall cry unto me, I will not hearken unto them.", but not as scary as what I'm about to tell you.

A few years ago, my Dad and later I started seeing the numbers 11:11 everywhere. It wasn't just the alarm clock e…

I'm learning Chinese! New game out!

I'll probably do a personal update later, but made a pinball game in one week for FFS jam and fishtailed it with a school assignment.